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Tweaking Yesterday’s Work for Windows (GHD018)
February 19, 2016Read moreFriday has been a lazy day of small advances. I was curious whether yesterday’s work would actually run on...
Testing Screencasting Software (GHD019)
February 21, 2016Read moreSaturday was surprisingly productive, perhaps because it was a Spring-like 55 degrees outside instead of being in the -10s!...
Working with an Editor to Create New Works (GHD020)
February 22, 2016Read moreSunday was largely a day spent writing in notebooks and private discussions, but I did finally get to start...
Resurrecting my Product Photo Rig (GHD021)
February 22, 2016Read moreI spent part of Monday cleaning up the living room, mopping the floors and clearing the tabletops. Once the...
Fixing “Subscribe to Comments” Problems
February 23, 2016Read moreOver the past couple of days I’ve had report of problems with comment subscription: Could not manage subscribed comments;...
Handling Unexpected Problems (GHD022)
February 23, 2016Read moreI spent a good chunk of time investigating a problem with the “subscribe to comments” feature of the website...
Game Dev Meetup! (GHD023)
February 25, 2016Read moreWednesday was a Social Day, catching up with a friend I hadn’t seen in years. Eric recently released an...
A Hypothetical Model of My Motivational Circuitry
February 26, 2016Read moreToday I doodled a model of how my “motivational circuitry” works. It’s a bit silly, but I think it...
Slow Down and Assess (GHD024)
February 26, 2016Read moreI’ve been feeling a vague sense of unease all this week with regards to my general productivity. While I...
Incremental Music Preparation (GHD025)
February 27, 2016Read moreAfter yesterday’s realization that I probably needed to slow down even more, today’s task was merely to write an...