- October 10, 2020October 10, 2020Read more
Can you believe it’s time for the October Review already? If you’re just tuning in, I’m doing a report every month on the same days as Groundhog Day Resolutions, but am not doing my usual goal tracking. Instead, I’m seeing what happens when I instead do freeform focus on a single area of interest. I figured that going off the rails for a year might lead to unexpected insights while also testing to see what habits have been ingrained over the last 12 years. (more…)
- September 9, 2020September 9, 2020Read more
Monthly update time!
It has been an unremarkable month that has felt busy but not very productive. In this report I’ll note some of the concerns I’ve had recently so I can address them in the month ahead. (more…)
- August 27, 2020August 27, 2020Read more
- name a property to store a value
- read and write the named property
- conditionally execute code based on the value of a property
- generate any number of “agent instances” from the template and run the simulation
There are a lot of things happening in this simulation engine already, and I was having trouble “reasoning” about the system. Not only did I have to think of sequencing the simulation engine, but I also had to sequence the student script engine on top of this sequence. I was getting lost in the wheels within wheels within wheels. So I made a bunch of maps to get the systems out of my head and onto paper so I could reason by mentally visiting the system from different points of view. I used the web-based app Whimsical because it’s awesomely well-designed and lets me get really fussy about lining things up. (more…)
- August 25, 2020August 25, 2020Read more
A few days ago I came across Work to Publish. It’s a video from Jack Conte, who is half of the musical duo Pomplamoose and co-founder of Patreon. He is super-cheerful and enthusiastic, and I’d been following him for years because his energy is really close to the kind of feeling I want to strive for in my work: engaging, welcoming, novel, and happily quirky.
The link to the video is below, but briefly Conte’s insight is that finishing a project is fraught with anxiety. One would think that finishing a creative work would bring a sense of relief and accomplishment, but it actually doesn’t! That’s because finishing a creative work doesn’t really have a sense of finality in the way that, say, a sports match does. Conte calls it a “vocabulary problem”, because the work of being a creator isn’t to finish works as much as it is to PUBLISH. It’s a great video; check it out below!
- August 9, 2020August 9, 2020Read more
Hey guys! It’s August 8, which means it’s time for another (NOT) Groundhog Day Resolutions Review.
In last month’s report I described how extreme social isolation seemed to be one way I could get things done more consistently. I had even found precedent for this in the book The Creative Habit. Thus encouraged, I vowed to put **extra emphasis*** on enforcing my creative isolation to see if I could make better progress on the software work that has been dragging on.
So how did the Creative Bubble work out? Pretty well…with an unexpected twist! (more…)