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Star Reach (1993)
September 3, 2004Read moreFirst commercial artist gig for a game, arranged through buddy Mark who did the 3D ship modeling. We did...
DuelTris (1992)
September 3, 2004Read moreDuelTris was a game for the Apple IIGS, a 16-bit computer that was somewhat popular from 1986-1990. I met...
Qualia (1994-1997)
September 3, 2004Read moreQualia Games was the game company founded by my high school buddy Mark Kern. Nasal Wars Nasal Wars was...
Crixa (1995-1996)
September 3, 2004Read moreThe work of many people, my first real project, many lessons learned and things to share. Qualia Games was...
Prove It (2004)
September 3, 2004Read moreNOTE: Showing Evidence is the “official name” of Prove It. The following description was written prior to our official...
NCAA Football ‘99 (1998)
September 3, 2004Read moreAfter Qualia, I worked for a year at Tiburon / EA Sports as Art Manager on NCAA Football ’99,...
Phase Forward DIA Kiosk (2002)
September 3, 2004Read moreAt Active Edge, we created this kiosk application in about a month, starting from concept to final delivery. We...
Boston Museum of Science (2002)
September 3, 2004Read moreThe Museum of Science Bird Hall focuses not just on a lot of stuffed birds, but on bird language....
First Post
September 11, 2004Read moreThe new web site is launched, though things are still obviously under construction. This will be a good opportunity...