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- October 11, 2015
Resolution Review #8: Making Bacon and Plowing Through
October 11, 2015It’s that time of the month again: GROUNDHOG DAY RESOLUTION REVIEW DAY! My sleep schedule has been all over the place, and I’ve been much more of a hermit than I think is healthy. Still, in hindsight it’s been a busy, exhausting, but somewhat productive month. I’d describe the past month as one of getting work done while trying not to worry about my upcoming trip to Taiwan, an island country just 80 miles off the coast of China, where my family is from. Because of the focus on work, I had backburnered a lot of my personal goals with the exception of ones that have other people involved with them somehow.Read moreI’ve assembled this month’s report as a pictorial review with commentary, covering some of the weird things I happened to take pictures of, such as the braised pork lunch box I made for a friend of mine. Read more after the jump! (more…)
- September 10, 2015
Friends Helping Friends: Michael Bellar Video Shoot
September 10, 2015One of the benefits of living the random life of a freelancer is you get to work on interesting side projects.Read moreA couple months ago, my friend Sid was doing a video project for his phenomenally-talented musician friend Michael Bellar, so I took a couple of days to assist, bringing my Canon 7D Mk II to shoot coverage video while Sid roamed around doing handheld inserts over several takes. Michael took the raw footage back with him to NYC and passed it to his video editor, who cut the raw video the finished product which just came out today!
You can watch Michael perform his interpretation of D’Angelo’s “Spanish Joint” by clicking the image above. This was my first time assisting on something like this, and it was a tremendous experience to just watch a musician of Michael’s caliber work a session, trying to hear what he was hearing. Also, it was nice to figure out how the video stuff on my camera worked!
Michael’s a great guy and a mesmerizing musician, so if you get a chance to catch Michael Bellar and the As-Is Ensemble in New York, New York, do it! He’s one of my very favorite musicians to watch perform!
- September 10, 2015
Resolution Review #7: A Month of Small Movements
September 10, 2015It’s that time of the month again: GROUNDHOG DAY RESOLUTION REVIEW DAY!Read moreTo recap, last month I was obsessed with Resistance and Time, beset by feelings of slowness and wishing I was more competent. This month, the feeling has finally passed because (1) I got some hard stuff done for work and (2) I have a new way of thinking about Time that I’m calling “TimeSpaces” (or something).
I’ll get into that, the Living Room Cafe, and Tomatoes after the jump with a bunch of pictures. Details follow! (more…)
- September 1, 2015
Shaun Inman’s “The Last Rocket” Development Diary
September 1, 2015Read moreShaun Inman is one of those magical indie unicorns that can do visual design, code, compose music, and run a software business. What strikes me in particular about his work is that it seems steeped in an aesthetic anchored by details that appear to delight him, and I really admire him for sticking to his guns. For the past few years he’s been working as an independent game developer, which is a subject of interest that I’m starting to dabble in. As I was scrabbling around the Internet avoiding work, I was delighted to discover Shaun’s Lift Off: The Last Rocket Development Diary, which is the process documentation side of his The Last Rocket IOS game project from several years ago.
Unlike a lot of game development books, the development diary is more of a personal record of what Shaun did in his 140 days. A lot of books will just give you the bullet points of the development cycle rather than detail the actual feeling of going through the experience. While the diary is tersely written, it doesn’t lack at all in character due to its liberal intersprinkling of tweets and personal observations. It’s a pleasant book to skim, and I am finding it very comforting to follow someone else’s creative journey in such detail. He includes screenshots of pixel art in development, audio of the musical themes he composed, and observations on the game development process in context of his personal goals. You can get a sense of his mood every day through the tweets that align with each day’s work. Initial drafts of work are liberally shared. It’s all pretty great if you love looking at working process as I do.
The book itself is an eBook, which I read through the Mac OS iBooks app. I’d personally love to have a physical version of the book, but I don’t believe one is available. Each dated entry is from a page to several pages long, depending on the number of pictures available. I took a few screen captures above, though the official purchase site has prettier ones to look through.
One huge takeaway I got from this purchase: I miss simple journaling. Over time, my own website has gone from being the freeing personal journal that it once was to a content management system. It’s just not very fun to open up WordPress when there’s so much maintenance junk to deal with. I’m going to try to make a new, simpler blog and try to get back to the kind of daily writing just for myself. The main website is no longer just for me, and I think that is what has been feeling so awkward about it for so long.
Anyway, if you like process and seeing how one experienced independent game developer goes about his process, pick up Lift Off at his online store. Be warned that this is not going to teach you how to do anything, but it’s great for understanding what goes into making a game at a high level.
- August 17, 2015
My Computer Rig Interview on “The Sweet Setup”
August 17, 2015The Sweet Setup publishes an interview with working folks like me regarding their computer setup. Mine just went up! You can read about my Mac and iPad (and PC) setup on their website and then browse the many interviews with a fascinating variety of people doing different things with their lives.Read more