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September 3, 2004
Crixa (1995-1996)
September 3, 2004The work of many people, my first real project, many lessons learned and things to share. Qualia Games was...
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September 3, 2004
Qualia (1994-1997)
September 3, 2004Qualia Games was the game company founded by my high school buddy Mark Kern. Nasal Wars Nasal Wars was...
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September 3, 2004
DuelTris (1992)
September 3, 2004DuelTris was a game for the Apple IIGS, a 16-bit computer that was somewhat popular from 1986-1990. I met...
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September 3, 2004
Star Reach (1993)
September 3, 2004First commercial artist gig for a game, arranged through buddy Mark who did the 3D ship modeling. We did...
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September 3, 2004
RIT CGD (1994-1995)
September 3, 2004After getting out of Electrical Engineering, I headed to Art School at Rochester Institute of Technology. They waived the...
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September 3, 2004
Method Software (1997)
September 3, 2004Method Software The user interface and code was written in Java / IFC to integrate with Method’s chatroom engine....