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- January 16, 2005
Passive Defense
January 16, 2005Read moreThis post is for my sister, who I think will enjoy this:
Guardian Angel Bags
The idea is that these bags are supposed to look like you’re packin’ heat in some form: a compact handgun, a big-ass knife, or a crucifix (for vampires?). Via BoingBoing.
- January 15, 2005
Stock Icons and More
January 15, 2005I was browsing through The Iconfactory website to see what was new, and came across their StockIcon royalty-free icon collections. Cool!Read moreAs much as I like designing screens, I tend to get bogged down in the icon design side of things. Now I can purchase an icon set of a number of common iconic elements–available in several visual styles–and save buckets and buckets of time. If there’s a downside, it’s that your screen design has to look as good as the icons; each one is lovingly crafted and buffed to gleaming graphics perfection, so this would be no small feat. Each set is $350, which–as the mighty Jeffrey Zeldman notes–is less than two hours of a (good) graphic designer’s time.
In the graphics utility department, I have been searching fruitlessly for a decent screen ruler package for Windows; One that didn’t look like ass, that is. To my great delight, I discovered that The Iconfactory has xScope, which is a collection of on-screen measuring tools…great for figuring out things like coordinates and checking browser sizes! Though it’s only available for the Macintosh, it’s nice to see that there is a decent screen utility available, period. More incentive to make The Switch!
- January 14, 2005
All Your Fleet Are Belong To Us
January 14, 2005A mindblowing compendium of science fiction spacecraft! at merzo.net:Read moreThis site is intended to allow science fiction fans to get an impression of the true scale of their favorite science fiction spacecraft by being able to compare ships across genres, as well as being able to compare them with contemporary objects with which they are probably familiar. The scales are based on meter-to-pixel ratios so that they are accurate on any platform.
The spacecraft are presented in a variety of different scales on a massive piece of virtual graph paper. If you’re using Internet Explorer, you can even pick up the ships and move them around. Finally, you can back up that “The Enterprise D would totally kill the SDF-1!” claim with hard-hitting information graphics! You would still be wrong, even with Transwarp, but at least your argument would have some surface credibility :-)
- January 14, 2005
Gadget Sites
January 14, 2005Read moreA quick round-up of high quality gadget sites:
- Gizmodo for gadget news of all kinds
- Cool Tools for supremely useful things
- Phone Scoop for mobile phone news
- DaddyTypes for the new Dad in the house
- PopGadget for the well-accessorized woman
- Digital Photo Review for the best digital camera reviews on the planet
…because you care
- January 13, 2005
Reliving Adventure
January 13, 2005Bill sent me a link regarding this recreation of “Adventure”, the classic Atari 2600 console game. It’s been recreated in Flash, and runs in your browser. VERY COOL.Read moreI never had a 2600 myself, unfortunately, so it didn’t have quite the nostalgic shock value that I should have enjoyed. I’m an Apple II guy, and got into consoles pretty late in life.
Anyway, having never played Adventure before, I got down to figuring out that the dot was you, and that there was a magnet and key somehow involved. I must admit I quickly grew bored, as kids are wont to be these days.
On a tangential note, I was reminded me of what programmers back then went through to draw a dot on the screen (hint: there was no bitmapped graphics support). And check out these sad, sad hardware specs:
CPU: 6507 RAM: 128 Bytes, in VLSI ROM: 6K max Cpu Clock: 1.19 MHz Graphics Clock: 3.58 MHz Slot Config: Rom access only CPU Avail: less than 50%
The original programming guide is online. There are modern tools available, and a thriving community continues to push out titles. Awesome.
I’d kind of like to play Intellivision StarStrike again…will have to look into that.