• XNABS2: Pondering the Next Stage, Loader Code

    August 25, 2012

    Yesterday I finished cobbling together the first rudimentary bits of plumbing, clarifying some architectural issues that would make this...

    DSri Seah
  • IOS Session 01: Installing the environment

    August 24, 2012

    As part of the ETP on iPad initiative, Al Briggs has opened the nascent source code to me so...

    DSri Seah
  • Project: XNABS2 Session 02

    August 23, 2012

    SUMMARY: Last time, I got as far as creating the beginning of a Screen architecture and supporting concepts. The...

    DSri Seah
  • Project: XNABS2

    August 21, 2012

    SUMMARY: One of my long-term projects is to create a simple reusable 3D engine for playing with interactivity. I...

    DSri Seah
  • 001 BaseSystem2 Kickoff

    August 7, 2012

    I’ve been intending to update the XNA 2.0 game engine we made for Take a Stand into something cleaner...

    DSri Seah
  • Workspace Opener: A Short-Lived Detour through C# and WPF

    November 17, 2011

    Today I was struck, again, by just how much of a PITA it is to open up all the...

    DSri Seah