-
August 25, 2012
XNABS2: Pondering the Next Stage, Loader Code
August 25, 2012Yesterday I finished cobbling together the first rudimentary bits of plumbing, clarifying some architectural issues that would make this...
-
August 24, 2012
IOS Session 01: Installing the environment
August 24, 2012As part of the ETP on iPad initiative, Al Briggs has opened the nascent source code to me so...
-
August 23, 2012
Project: XNABS2 Session 02
August 23, 2012SUMMARY: Last time, I got as far as creating the beginning of a Screen architecture and supporting concepts. The...
-
August 21, 2012
Project: XNABS2
August 21, 2012SUMMARY: One of my long-term projects is to create a simple reusable 3D engine for playing with interactivity. I...
-
August 7, 2012
001 BaseSystem2 Kickoff
August 7, 2012I’ve been intending to update the XNA 2.0 game engine we made for Take a Stand into something cleaner...
-
November 17, 2011
Workspace Opener: A Short-Lived Detour through C# and WPF
November 17, 2011Today I was struck, again, by just how much of a PITA it is to open up all the...