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The Goal: Create Realtime Graphics Systems using DirectX and Managed Code
 
Dave Seah
Posted: 04 January 2008 04:12 PM   [ Ignore ]  
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Joined  2007-10-28

Hey y'all!

I just set up this forum so we have a place to discuss what we're doing, coordinate meetups, and share our collective knowledge. I'm planning on taking the best from this and other discussions to put in the site Public Wiki, which as registered members is editable by all.

There are two types of participants I think we'll have: contributors who are actively creating code, documentation, and digestible insights, and subscribers who are maybe not technical but are interested in watching what we do and making a comment every once in a while.

The reason I'm starting this study group is because I need it to maintain momentum on a big interactive project we're putting together for a museum. Game development and systems architecture is familiar to me because of my stint in the game industry, but my knowledge base regarding 3D programming with APIs like DirectX and Windows programming in general will need to be built from scratch. There is a lot of material out there on game programming, but very little of it has the quality of being concise yet comprehensive. In the process of getting this group going, I hope that we can make a contribution of that nature.

I will start outlining what my own development goals are in more detail, and perhaps this will help things start moving along. In the meantime...welcome! Please feel free to introduce yourself here or raise issues.

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