When I was in school, I was insatiably curious about how people created things, because I was convinced that it took me longer to make stuff that wasn't as good.

Now that I'm old and realize that I'm just making myself anxious for no good reason, I'm happy to share my own behind-the-scenes look at my design efforts, successful or not. If you're struggling with your work, you are not alone. Attaining mastery is a hard row to hoe, ya know. What matters is that we continue to push for excellence.


01
Mar 12

Designing a Big Picture

As Groundhog Day Resolutions is fast-approaching, I’ve been spending about an hour a day trying to crack a giant nut: how to represent what I’m doing in way that can be tracked in a satisfying way. I’d started to outline the mechanics for a game-like approach in Plotting for Motivation II, but as I reviewed it last night I wasn’t convinced this was the right approach.

This is the difficult part of design for me, when I don’t know what to do that will deliver a result. I’m used to thinking through problems to come up with a hypothetical solution, but in this case the solution isn’t clear or obvious.

The trick to get past this is to just do something anyway, and count on spending a bunch of time on it. I know from past experience that it takes me between 40 and 80 hours to create a polished prototype of a brand new idea. That time is spent trying a lot of things until you find a few pieces that seem to fit, and then those fragments crystalize into a whole organism. Sometimes that organism isn’t viable, but it’s a stepping stone to the next design.

So here’s my first stepping stone, only partially complete and not organized, but it started to give me an idea that the big picture is like a game board divided into realms and portals.

Big Picture Draft 01

I think the big picture I need becomes a place that can accept attachment of ideas and activities. It’s the missing bedrock of my to-do list landscape. It reminds me a little bit of the visual model approach to business planning, but highly personalized to what I need to do. Perhaps it’s more of an operations map.

So, it’s slow going, but I’m posting this as a reminder to myself of how far I’m going to have to go, one idea at a time.


29
Feb 12

Logo Design Day: Functional Stationery

The Scribble

I spent part of the day doing some personal logo work, and though I didn’t get to a place where I can call it DONE, it was a surprisingly enlightening exercise. I don’t usually take on logo work for other people because I think they are such personal things, and my approach to this kind of design can be very drawn out, and therefore expensive in terms of my time. There are other people who are much better at it than I, anyway.

That said, I figured it might be interesting to share the process. Read onward! Continue reading →


04
Dec 11

Shrinking the ETP

This weekend I set aside the time to make a 4 by 6 inch version of the [Emergent Task Planner][etp]. Working from the half-sized version of the ETP, which already makes serious compromises, I had to somehow squeeze all the old elements into a much smaller space. Here’s what it looks like:

Before and After: The Shrinking of the A5 ETP to 4x6

The left side shows the half-sized ETP overlaid on the 4×6″ template. The right size shows the resized version. I had to make several more adjustments, and ended up redrawing most of the form.

Continue reading →


24
Oct 11

Logo for “The Tiny School”

For the past 10 or so years, I’ve had this fantasy of having my own school where a bunch of my peeps could hang out, teach, and learn new things. The idea resurfaced when I was talking with some friends about the difficulty of maintaining a co-working space in a small town. If there was an additional draw—say, very short classes—people might think of co-working as something more than a social visit.

On a different note, I’ve been following [Tumbleweed Tiny House Company][twh] people for years, and recently I stumbled upon those [Little Free Libraries][freelib], which look like birdhouses filled with books. I like well-built small spaces that are designed for quirky lifestyles.

Sketches

The desire for the small and quirky have combined with the school idea to create The Tiny School of Art and Science. I’m probably more excited about making tiny diplomas than anything else, but I decided to write about the concept this weekend to run by my friends. I then proceeded to get sidetracked doing logo design to accompany the collateral.

Continue reading →


22
Oct 11

Exploring Baseline Grid Layouts

I’ve been taking a break from coding the webapp framework to do some thinking about design. Specifically: typography. Continue reading →


20
Sep 11

From Database Table to Layout

One of my current projects is learning how to write a good web application. For the past week or so, I’ve been focused on the back-end (i.e. the server and database programming), but now I’m at the point where it’s time to think of the front end. Continue reading →


09
Aug 11

Designing a Desktop Wallpaper

This is a lengthy post about the process I followed to create a desktop wallpaper, calling upon my rusty illustration skills to participate in a most-worthy cause: Colleen Wainwright’s 50 for 50 fundraiser to raise a bunch of money for girls who want to write. Swoon!

Continue reading →


26
Jul 11

Genesis of the Seah Micro Logo

Yesterday I made an infographic diagram of my “ideal” day broken down by six types of activity. I was in a playful mood, and had pretended I was a manufacturer of high-end data processors, including myself as part of the product line. Of course, I needed a manufacturer’s logo. Continue reading →