Best of Design, Creativity, and Learning
Storytelling by Design
The idea behind this is that we can use storytelling techniques to focus the creation of new realities. In other words, the art of storytelling in all its forms is quite useful in establishing the environment that makes achievement possible.
- 2006.03.23 - Story-Based Design
- 2006.03.23 - Story-Based Design II
- 2006.04.02 - Story Based Design III: The Shakers and Objects as Objects
- 2006.04.02 - Storytelling by Design
- 2006.04.17 - Storytelling by Design IV: When it Breaks
- 2006.04.20 - Storytelling versus Co-creation of Story
- 2006.11.06 - Six Word Stories
Stories & Storytelling
Our brains automatically attempt to make sense of even the most disconnected images in context to what has come before. I apply this in a creative process of writing a story based on random suggestions by readers. I don't promise it's good, but it's interesting :-)
- 2006.08.15 - Making Up Stories
- 2006.08.21 - Making Sense with What You Got
- 2006.08.22 - Bee Story Part I
- 2006.08.23 - Bee Story Part II
- 2006.09.02 - Bee Story Part III
- 2006.09.05 - Bee Story Part IV
Learning & Discovery
As I entered my 30s, I realized that a lot of the educational material I've been exposed to is just very bad. This has lead to an interest in how I learn, and how education is not the same thing.
- 2005.12.18 - Learning by Fermentation
- 2006.04.11 - Basketball Therapy
- 2006.04.14 - Cold Case: Carl Friedrich Gauss and the 100 Integers
- 2006.07.19 - The Math Edification of David Seah
- 2006.07.25 - Criminal Investigation for Math Education
Interaction Design
I'm not really a usability guy, but a lot of what I believe in interaction design comes from my years studying to be a game designer / developer followed by a stint in the industry. Sometimes I write it down.
- 2005.03.20 - Interaction Design Book List
- 2006.02.17 - Adorability vs. Usability
- 2006.07.13 - Everyday Magicians
Process & Examples
I find it helpful to know how other people create things, so I collect and create examples of process.
- 2005.03.03 - Milton Glaser "Art is Work"
- 2005.03.08 - Milton Glaser "10 Things He's Learned as a Designer"
- 2005.07.12 - A Trick from Art School – on gifts
- 2005.07.10 - Aaron Copland on Creativity - fulfilling natural functions
- 2006.03.08 - "Limited Edition" SXSW Biz Cards
- 2006.07.26 - Quickie Business Card Design
- 2006.08.16 - What Do Idea People Do?
- 2006.08.22 - Quickie Business Card Design II
- 2006.08.23 - Quickie Business Card Design III
- 2006.11.11 - Quickie Business Card Design IV
- 2007.01.12 - Investigative Design
- 2007.02.15 - Scientific Creative Methods
- 2007.03.08 - SXSW Event Maps
Miscellaneous Art & Design
Things I've made that aren't really related to anything else on the website, but are nevertheless kind of cool.
- 2004.09.03 - Ships from my Childhood
- 2005.10.31 - Safe Shooting, Pardner!
- 2006.07.09 - Printable Tanabata Star Festival Streamers